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TA Demo Recording Site
© 2005-2025
Site by TAG_Weasel
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Game
Name |
Shows promise for a while.. |
Game
Date |
03/19/2006 |
Review
Date |
03/23/2006 |
Map |
Comet Catcher |
Rating |
5.5 |
Reviewer |
BLITZ_Molloy |
Game
Type |
1vs1 |
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DOWNLOAD
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Players |
Team |
Building |
Unit
Control |
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Players |
Team |
Building |
Unit
Control |
Player
1 |
Jays3sons |
A |
8 |
8 |
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Player
5 |
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Player
2 |
happypop |
B |
7 |
7 |
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Player
6 |
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Player
3 |
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Player
7 |
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Player
4 |
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Player
8 |
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Review |
Here we have a game from my old friend, and one time clanmate, Jays3sons. And all credit to him he's a hell of alot better at Comet than I am.
No flashes allowed in this game it seems and it gets off to quite a slow start. Jay gets maybe +45 metal to happypop's +30 and by the 15 minute mark has control of 2/3rds of the map. Then he porcs up quite a bit.
Happypop techs up earlier than Jay, gets up 3 or 4 Fusions and Mojo Makers and manages to hold off Jay's pretty huge attack force, and follow up up with a punchy attack of his own, making the game pretty level again at the 40ish minute mark.
This is when the demo goes to shit. Happy pop stops building any level 1 attack units. He has 4 or 5 labs sitting idle and just starts excessing tons of metal. He has 100k excess at the end. It's like he just went to sleep. Very dissapointing end to what could have been a very entertaining finale.
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